Used to config the spawn generation settings yes there is alot here i know just ignore the long tables at the end (they were generated with a command)
Settings relating to the whole spawn area Enable predefined patches: 128, else: 32
Tile to be placed in the deconstruction radius, use nil for map gen
All water within this radius will be land filled
Settings relating to adding turrets to spawn
Whether turrets will be added to spawn
The ammo type that will be used during refills
The time in ticks between each refill of the turrets, only change if having lag issues
The position offset to apply to turrets
The locations of all turrets, this list can change during runtime
Settings relating to adding afk belts to spawn
Whether afk belts will be added to spawn
The belt to be used as afk belts
Whether belts will be protected from player interaction
The position offset to apply to afk belts
The locations to spawn afk belts at, given as the top left position
Settings relating to adding water to spawn
Whether water tiles will be added to spawn
The tile to be used as the water tile
The position offset to apply to water tiles
The location of the water tiles {x,y} Each is a 3x3 with the closest tile to 0,0 removed
Settings relating to adding entities to spawn