Async |
Core Module - Async
- An extention of task and token to allow a single require to register and run async functions. |
Commands |
Core Module - Commands
- Factorio command making module that makes commands with better parse and more modularity |
Common |
Core Module - Common
- Adds some commonly used functions used in many modules |
Datastore |
Core Module - Datastore
- A module used to store data in the global table with the option to have it sync to an external source. |
External |
Core Module - External
- A module used to make accessing externally set data easier. |
Gui |
Core Module - Gui
- Used to simplify gui creation using factory functions called element defines |
Groups |
Core Module - Permission Groups
- Permission group making for factorio so you never have to make one by hand again |
PlayerData |
Core Module - PlayerData
- A module used to store player data in a central datastore to minimize data requests and saves. |
Roles |
Core Module - Roles
- Factorio role system to manage custom permissions. |
Jail |
Control Module - Jail
- Adds a way to jail players. |
Production |
Control Module - Production
- Common functions used to track production of items |
Protection |
Control Module - Protection
- Controls protected entities |
Reports |
Control Module - Reports
- Adds a way to report players and store report messages. |
Rockets |
Control Module - Rockets
- Stores rocket stats for each force. |
Selection |
Control Module - Selection
- Controls players who have a selection planner, mostly event handlers |
Tasks |
Control Module - Tasks
- Stores tasks for each force. |
vlayer |
Control Module - vlayer
- Adds a virtual layer to store power to save space. |
Warnings |
Control Module - Warnings
- Adds a way to give and remove warnings to players. |
Warps |
Control Module - Warps
- Stores warps for each force. |
Advanced-Start |
Adds a better method of player starting items based on production levels. |
afk-kick |
Kicks players when all players on the server are afk |
Chat-Popups |
Creates flying text entities when a player sends a message in chat;
also displays a ping above users who are named in the message |
Chat-Reply |
Adds auto replies to chat messages; as well as chat commands |
Compilatron |
Adds a compilatron that walks around the spawn area; adapted from redmew code |
Damage-Popups |
Displays the amount of dmg that is done by players to entities;
also shows player health when a player is attacked |
Death-Logger |
Makes markers on the map where places have died and reclaims items if not recovered |
Deconlog |
Log certain actions into a file when events are triggered |
Discord-Alerts |
Sends alert messages to our discord server when certain events are triggered |
FAGC |
Allows the FAGC clientside bot to receive information about bans and unbans and propagate that information to other servers |
Inventory-Clear |
Will move players items to spawn when they are banned or kicked, option to clear on leave |
Lawnmower |
Addon Lawnmower
- Adds a command that clean up biter corpse and nuclear hole |
Logging |
Addon Logging |
Nukeprotect |
Disable new players from having certain items in their inventory, most commonly nukes |
Pollution-Grading |
Makes polution look much nice of the map, ie not one big red mess |
protection-jail |
When a player triggers protection multiple times they are automatically jailed |
report-jail |
When a player is reported, the player is automatically jailed if the combined playtime of the reporters exceeds the reported player |
Scorched-Earth |
When a player walks around the tiles under them will degrade over time, the same is true when entites are built |
Spawn-Area |
Adds a custom spawn area with chests and afk turrets |
Tree-Decon |
Makes trees which are marked for decon "decay" quickly to allow faster building |
Autofill |
Gui Module - Autofill
- Adds a button to enable Autofill |
Bonus |
Gui Module - Bonus |
Landfill |
Gui Module - Landfill
- Landfill blueprint |
Module |
module inserter |
Player-List |
Gui Module - Player List
- Adds a player list to show names and play time; also includes action buttons which can preform actions to players |
PlayerData |
module pd |
Production |
Production Data |
Readme |
Gui Module - Readme
- Adds a main gui that contains lots of important information about our server |
Research |
research gui |
Rocket-Info |
Gui Module - Rocket Info
- Adds a rocket infomation gui which shows general stats, milestones and build progress of rockets |
Science-Info |
Gui Module - Science Info
- Adds a science info gui that shows production usage and net for the different science packs as well as an eta |
server-ups |
Gui Module - Server UPS
- Adds a server ups counter in the top right and a command to toggle is |
surveillance |
module surveillance |
Task-List |
Gui Module - Task List
- Adds a task list to the game which players can add, remove and edit items on |
Virtual |
Gui Module - Virtual Layer
- Adds a virtual layer to store power to save space. |
Warps-List |
Gui Module - Warp List
- Adds a warp list gui which allows players to add and remove warp points |
Admin-Chat |
Commands Module - Admin Chat
- Adds a command that allows admins to talk in a private chat |
Admin-Markers |
Commands Module - Admin Markers
- Adds a command that creates map markers which can only be edited by admins |
Artillery |
Commands Module - Artillery
- Adds a command that help shot artillery |
Bot |
Commands Module - Bot queue
- Adds a command that allows changing bot queue |
Cheat-Mode |
Commands Module - Cheat Mode
- Adds a command that allows players to enter cheat mode |
Clear-Inventory |
Commands Module - Clear Inventory
- Adds a command that allows admins to clear people's inventorys |
Connect |
Commands Module - Connect
- Adds a commands that allows you to request a player move to another server |
Debug |
Commands Module - Debug
- Adds a command that opens the debug frame |
Enemy |
Commands Module - Enemy
- Adds a command of handling enemy |
Find |
Commands Module - Find
- Adds a command that zooms in on the given player |
Toggle |
Commands Module - Toggle Friendly Fire
- Adds a command that toggle all friendly fire |
Help |
Commands Module - Help
- Adds a better help command that allows searching of descriotions and names |
Home |
Commands Module - Home
- Adds a command that allows setting and teleporting to your home position |
Interface |
Commands Module - Interface
- Adds a command that acts as a direct link to the the active softmod, for debug use |
Jail |
Commands Module - Jail
- Adds a commands that allow admins to jail and unjail |
Kill |
Commands Module - Kill
- Adds a command that allows players to kill them selfs and others |
LastLocation |
Commands Module - Last location
- Adds a command that will return the last location of a player |
Me |
Commands Module - Me
- Adds a command that adds * around your message in the chat |
Pollution |
Commands Module - Pollution Handle
- Adds a command that allows modifying pollution |
Protection |
Commands Module - Protection
- Adds commands that can add and remove protection |
Rainbow |
Commands Module - Rainbow
- Adds a command that prints your message in rainbow font |
Repair |
Commands Module - Repair
- Adds a command that allows an admin to repair and revive a large area |
Reports |
Commands Module - Reports
- Adds a commands that allow players to report other players |
Roles |
Commands Module - Roles
- Adds a commands that allow interaction with the role system |
InventorySearch |
Commands Module - Inventory Search
- Adds commands that will search all players inventories for an item |
Spawn |
Commands Module - Spawn
- Adds a command that allows players to teleport to their spawn point |
Spectate |
Commands Module - Spectate
- Adds commands relating to spectate and follow |
Set |
Commands Module - Set game speed
- Adds a command that allows changing game speed |
Clear |
Commands Module - Clear Item On Ground
- Adds a command that clear item on ground so blueprint can deploy safely |
Teleport |
Commands Module - Teleport
- Adds a command that allows players to teleport to other players |
Set |
Commands Module - Set Automatic Train
- Adds a command that set all train back to automatic |
Vlayer |
Adds a virtual layer to store power to save space. |
Warnings |
Commands Module - Warnings
- Adds a commands that allow admins to warn other players |
Waterfill |
Adds a waterfill |
File-Loader |
This contains a list of all files that will be loaded and the order they are loaded in;
to stop a file from loading add "--" in front of it, remove the "--" to have the file be loaded;
config files should be loaded after all modules are loaded;
core files should be required by modules and not be present in this list; |
Advanced-Start |
This file is used to setup the map starting settings and the items players will start with |
Bonuses |
Lists all bonuses which can be used, name followed by min max |
Chat-Reply |
This file defines the different triggers for the chat bot |
Compilatron |
Config file for the compliatrons including where they spawn and what messages they show |
Death-Logger |
This config controls what happens when a player dies mostly about map markers and item collection;
allow_teleport_to_body_command and allow_collect_bodies_command can be over ridden if command_auth_runtime_disable is present;
if not present then the commands will not be loaded into the game |
Deconlog |
This config controls whether actions such as deconning by players without sufficient permissions is logged or not |
Discord-Alerts |
Config file used to enable and disable different push messages for discord |
Commands-Auth-Admin |
This is a very simple config file which adds a admin only auth function;
not much to change here its more so it can be enabled and disabled from ./config/file_loader.lua;
either way you can change the requirements to be "admin" if you wanted to |
Commands-Auth-Roles |
This will make commands only work if the role has been allowed it in the role config |
Commands-Color-Parse |
This will make commands only work when a valid color from the presets has been selected |
Commands-Parse |
This file contains some common command param parse functions;
this file is less of a config and more of a requirement but you may wish to change how some behave;
as such you need to be confident with lua but you edit this config file;
use Commands.add_parse('name',function(input, player, reject) end) to add a parse;
see ./expcore/commands.lua for more details |
Commands-Parse-Roles |
Adds some parse functions that can be used with the role system |
Commands-Auth-Runtime-Disable |
This config for command auth allows commands to be globally enabled and disabled during runtime;
this config adds Commands.disable and Commands.enable to enable and disable commands for all users |
Permission-Groups |
Use this file to add new permission groups to the game;
start with Permission_Groups.new_group('name');
then use either :allow_all() or :disallow_all() to set the default for non specified actions;
then use :allow{} and :disallow{} to specify certain actions to allow/disallow |
Roles |
This is the main config file for the role system; file includes defines for roles and role flags and default values |
Autofill |
This file contains all the different settings for the autofill system and gui |
Player-List |
Config for the different action buttons that show on the player list;
each button has the button define(s) given along side an auth function, and optional reason callback;
if a reason callback is used then Store.set(action_name_store,player.name,'BUTTON_NAME') should be called during on_click;
buttons can be removed from the gui by commenting them out of the config at the bottom of this file;
the key used for the name of the button is the permission name used by the role system; |
Rockets |
This file controls what will show in each section of the rocket info gui |
Science |
Config file for the science info gui |
Tasks |
Config file for the tasks gui |
Warps |
This file contains all the different settings for the warp system and gui |
inventory_clear |
Config to control when players items are removed, this is a list of event names that will trigger inventory clear |
lawnmower |
Settings for lawnmower |
logging |
Settings for logging |
miner |
Settings for miner |
Personal |
PL Settings |
Pollution-Grading |
This controls how pollution is viewed on the map |
Popup-Messages |
A combination of config settings for different popup values like chat and damage |
Preset-Player-Colours |
Preset colours that players get when they join the server, if not in the list then will be given a random colour (which isnt disallowed) |
Preset-Player-Quickbar |
Preset quickbar items that players can load |
Repair |
Config file for the repair command |
Research |
Res Settings |
Scorched-Earth |
This file controls the placement/degrading of tiles as players build and walk |
Spawn-Area |
Used to config the spawn generation settings yes there is alot here i know just ignore the long tables at the end (they were generated with a command) |
Statistics |
A list of all tracked statistics and the events which trigger them |
Vlayer |
Settings for vlayer including the allowed items, the update frequency, and some cheats |
Warnings |
Config file for the warning system, this is very similar to reports but is for the use of moderators rather than normal users. |
control |
Please go to ./config if you want to change settings, each file is commented with what it does
if it is not in ./config then you should not attempt to change it unless you know what you are doing
all files which are loaded (including the config files) are present in ./config/file_loader.lua
this file is the landing point for all scenarios please DO NOT edit directly, further comments are to aid development |
modules.addons.station-auto-name |
LuaPlayerBuiltEntityEventFilters
Events.set_event_filter(defines.events.on_built_entity, {{filter = "name", name = "fast-inserter"}}) |
overrides.debug |
overrides.math |
Takes two points and calculates the slope of a line |
overrides.table |
Searches a table to remove a specific element without an index |
utils.event |
This Module allows for registering multiple handlers to the same event, overcoming the limitation of script.register. |
utils.event_core |
Do not use this function, use Event.add instead as it has safety checks. |
utils.task |
Threading simulation module
Task.sleep() |